Terry Rozier: Only 24,924,126 guaranteed in 2025/26, HoopsHype has. The big man shot 52.2% from the field and 74% from the free-throw line. Charlotte Hornets 2022/23 More Gordon Hayward s contract includes a 15 percent trade kicker, according to Michael Scotto. Dallas Cowboys 53-Man Roster Projection After The 2023 NFL Draft. He played in 79 games and averaged 29.3 minutes per game under head coach Jason Kidd who chose to relegate him to the bench once he saw he wasn’t a good fit for his style of offense. The trade reunited Howard with head coach Steve Clifford, both of whom worked together during Howards time in Orlando and Los Angeles. Cowboys Rumors On Signing Robbie Gould, Michael Gallup, CeeDee Lamb And Dan Quinns. Charlotte Hornets Location: Charlotte, North Carolina Team Names: Charlotte Bobcats, Charlotte Hornets Seasons: 33 1988-89 to 2022-23 Record: 1153-1478. Monroe averaged 15.3 points, 8.8 rebounds, and 2.3 assists per game last season with Milwaukee, but had superior stats in his prior seasons with the Detroit Pistons, where he was a starter. 2018-2019 Charlotte Hornets Roster Composition Selected via Draft Frank Kaminsky was selected as the 9 pick in the First Round of the 2015 NBA Draft by the Charlotte Hornets. The Bucks want to compete in the Eastern Conference, as previously stated by ownership - and they’re not willing to let an injury to their starting shooting guard keep them from that.Ĭharlotte would get a very well-rounded post presence that is a double-double threat every night if given ample playing time. Rumor has it that the Charlotte Hornets could be interested in the 6-foot-11 lefty forward in exchange for Jeremy Lamb and Spencer Hawes. With the recent news of big man Greg Monroe coming off the bench for the Milwaukee Bucks and Khris Middleton‘s possible six-month absence after a successful surgery to repair a torn left hamstring - the team is looking to move some pieces. In five games as the team’s starting two-guard last season, Lamb put up averages of 15.2 points on 45.3 percent shooting, 8.2 rebounds and 2.6 assists per outing. With five picks in the top 45, the Hornets really have a chance to inject some young talent into their roster and get right back into playoff contention.
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“During Early Access, we're planning to expand the game with numerous mini-campaigns introducing new mechanics, factory blocks, environments, and products, in addition to making that new content available in the sandbox and level editor. If it wasnt a defense mission, that would be it. Each time getting a little further than the last but hitting a brick wall of difficulty with a defence or multi-reactor level. It took me at least three attempts to do it. I got this game on a recommendation as soon as it went on Steam and I've finally just beaten it. Having worked on it for several days on and off, I finally got the reactors debugged so that the required products were all being made. Finished the puzzle game SpaceChem after nearly 10 years. The formula is: 2 (1- (players who performed better than you/ (total submissions-1)) Note that tied players would get the same amount of points in this case. The main campaign is finished, with more than 30 puzzles and a professionally voice-acted story, and includes a Steam Workshop enabled level editor allowing you to create and share custom puzzles from day one.” Final mission End of the Line (no major spoilers) I know its standard to post to brag about completing it. The remaining 2 points will come from the ranking itself, the top player earning 2 points, and the worst player earning none. “The first available Early Access version corresponds with what we would have considered our "release version" in the past. However, it's a rather strange case of early access. Partly, that might also be because it came out on Early Access on Steam. In fact I can't even turn that into a link, the game page doesn't exist yet. So it's maybe not all that surprising that no-one is talking about Infinifactory (this is a call out to that Grey Goo thread by the way). I freaking loved it, got every achievement, and even at one point harboured plans to write a guide, part of which existed on this very site along with about 5 forum posts total in it's game forum. Now Spacechem was admittedly a game with what I imagined to be a very tiny target audience. SpaceChem - Zachtronics is back with an ambitious new design-based puzzle game. “The new physically plausible shaders are great! They’re easy to use and the results are incredible,” said Tom Painter, Director, Bigman. We’re constantly advancing the limits of what we can realize.” “Pixar’s RenderMan is an extraordinary (and growing) toolbox of rendering techniques that we can customize and extend at almost any point. We’ve worked closely with the responsive development team to achieve a level of visual quality and complexity that would have otherwise been impossible,” said Daniel Heckenberg, Lead R&D Developer, Animal Logic. “We learned that object instancing was a key feature of RenderMan Pro Server 17.0 when we were starting a new project that we thought would be an excellent fit for this technique. “There are so many positive things to say about this release. The new physically plausible shading system makes RenderMan more artist friendly while maintaining the same deep level of customization we all love,” said Leif Pedersen, Senior Computer Graphics Artist, Telefutura Network. “The new ray-tracing workflow in RenderMan Studio 4.0 helps us achieve photo-realistic results while decreasing setup time dramatically. Coupled with true instancing, this release seriously extends our arsenal in its ability to handle incredibly complex scenes,” said Philippe LePrince, Head of Lighting & Rendering at Double Negative, London. “With its revamped photon mapping and volume rendering, RenderMan Pro Server 17.0 extends our shading framework across the board including awesome volumetrics. Extensive beta testing has been unanimously positive: Both new releases are the result of an enormous collaborative effort combining the insight of the world’s premier visual effects studios with Pixar’s unparalleled rendering development expertise. RenderMan Studio 4.0 features include a new physically plausible shader library allowing Maya users to intuitively focus on the creation of photorealistic imagery, with an emphasis on artist-friendly out-of-the-box workflows. Pixar Animation Studios today simultaneously released RenderMan Pro Server 17.0 and RenderMan Studio 4.0, extensively upgrading its Academy-Award®-winning rendering software renowned as the industry standard for the highest quality animation and photorealistic visual effects.Īmongst many powerful feature highlights, RenderMan Pro Server 17.0 includes significant performance gains including object instancing, photon mapping enhancements, and volume-rendering optimizations, all developed for the escalating visual demands of today’s feature films. Pricing for the top-of-the-range Pro Server 17.0 remains unchanged at $2,000, following a price cut in 2010. The new version is intended to be used either as an interface from Maya to a renderfarm running RenderMan Pro Server or for local preview or final-quality output via its embedded renderer. There is also a quoted performance gain of 20% when using arrays in the RenderMan Shading Language.Īs announced in June, RenderMan Studio 4.0 now incorporates the old RenderMan for Maya product line, and has dropped $700 in price: from $2,000 to $1,300. Pixar doesn’t quote any figures for the improvements above, but “performance gains of 32% are typical” when rendering hair via the riCurve primitive. The new features in both versions are largely performance-related, including improved object instancing, photon mapping, volumetric rendering and adaptive area shadows. Pixar has released RenderMan Pro Server 17.0 and RenderMan Studio 4.0, the latest updates to its movie-industry-standard rendering software. The latest release of Pixar’s renderer includes a number of other performance updates, including improved object instancing and photon mapping. Isotropic volume scattering in RenderMan Pro Server 17.0. None of them sold, but they did get him invitations to pitch other material to DC editors, which led to his first professional work, a back-up story in Green Lantern #162 (Mar. During this time, Busiek also had many letters published in comic book letter columns, and originated the theory that the Phoenix was a separate being who had impersonated Jean Grey, and that therefore Grey had not died-a premise which made its way from freelancer to freelancer, and which was eventually used in the comics.ĭuring the last semester of his senior year, Busiek submitted some sample scripts to editor Dick Giordano at DC Comics. Throughout high school and college, he and future writer Scott McCloud practiced making comics. This was the first part of a continuity-heavy four-part story arc Busiek was drawn to the copious history and cross-connections with other series. He began to read them regularly around the age of 14, when he picked up a copy of Daredevil #120. Kurt Busiek is an American comic book writer notable for his work on the Marvels limited series, his own title Astro City, and his four-year run on Avengers.īusiek did not read comics as a youngster, as his parents disapproved of them. They had to choose between dying and stepping into the unknown. The Romans found a mysterious old teleport while exploring the cave. They were overwhelmed by a severe storm on the way back, and their ship smashed into the rocks of a desolate island. Most of the levels, especially near the end and at high difficulties, require you to develop a game plan before you begin.Įach level usually takes about fifteen minutes to complete, and it may eventually feel like you have to flawlessly execute the routine to get the "expert" rating. A group of brave Roman soldiers and their servants were returning from yet another military battle. This game appeals to gamers who like fast-paced problem solving. Your productive buildings require regular visits from your villagers to keep producing resources, and natural disasters like earthquakes may force you to rebuild them. New settlements, new roads and new futures for the people must be built. As they explore the island, they discover a mysterious ancient teleport hidden in a cave. Collector's Edition Features: - 6 additional levels - Desktop wallpapers - 2 music tracks - Cache maps for all levels. After returning from a successful military campaign, they face a strong storm that causes their ship to crash onto a deserted island. Features: - 40 colorful levels and one bonus level - Familiar but improved gameplay - 4 difficulty modes - Multiclick - Well-hidden caches. A group of brave Roman soldiers and their servants were returning from yet another military battle. As you clear more of the road, other parts of the stage open up, giving you access to more resources or adding tasks to your regimen in addition to clearing the road. Roads of Rome: Portals leads you on a journey with a squad of courageous Roman soldiers and their workers. As you clear more of the road, you want to make sure your resource flow remains strong enough to meet the level's demands within the time limit.Īs you hire more villagers, the decisions become more complex as you keep track of up to three separate workers completing tasks. You have to decide if you want to gather enough wood to rebuild the farm, gather food to train another villager, or gather gold to start work on the road. You begin with a single villager and a wasteland of possibilities. The gameplay is a basic time management scheme, meaning that you have to decide how to best utilize your productive time. Roman soldiers come in to defend the area once the road is rebuilt, so you can move on to the next stage. Roads Of Rome 4 Game Free Download Full Version zero comment Download Download Roads Of Rome 4 Game Free Download Full Version After a series of powerful earthquakes, it’s up to you and Marcus the Victorious to rebuild Rome and save its inhabitants. You are given a certain amount of time to complete this goal before the barbarians return and ransack the area, forcing you to start again. This involves estimating the target region's apparent 2D translation and relative scale across frames. We do this by first finding the 3D camera translation using only the visual signals from the camera. This approach enables AR tracking across devices and platforms without initialization or calibration. The core concept behind Instant Motion Tracking is to decouple the camera’s translation and rotation estimation, treating them instead as independent optimization problems. This tracking information is then used in the rendering system to overlay virtual content on camera streams to create immersive AR experiences. To achieve that, we provide the six degrees of freedom tracking with relative scale in the form of rotation and translation matrices. The Instant Motion Tracking solution provides the capability to seamlessly place virtual content on static or motion surfaces in the real world. Instant Motion Tracking in MediaPipe Instant Motion Tracking In this application, a user simply taps the camera viewfinder in order to place virtual 3D objects and GIF animations, augmenting the real-world environment. Along with the library, we are releasing an open source Android application to showcase its capabilities. This technology also powered MotionStills AR. With Instant Motion Tracking, you can easily place fun virtual 2D and 3D content on static or moving surfaces, allowing them to seamlessly interact with the real world. It is built upon the MediaPipe Box Tracking solution we released previously. Today, we are excited to release the Instant Motion Tracking solution in MediaPipe. The ability to perform AR tracking across devices and platforms, without initialization, remains important for powering AR applications at scale. Posted by Vikram Sharma, Software Engineering Intern Jianing Wei, Staff Software Engineer Tyler Mullen, Senior Software EngineerĪugmented Reality (AR) technology creates fun, engaging, and immersive user experiences. ↑ Holy Hutch! Star Wars: Hyperspace Stories Annual-Jaxxon 2023 Revealed on StarWars.↑ STAR WARS HYPERSPACE STORIES #9 (OF 12) CVR A FOWLER on the official Previews World website ( backup link). ↑ Star Wars: Hyperspace Stories #8 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories #7 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories #6 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories Volume 2-Scum and Villainy on Penguin Random House Comics (archived from the original).↑ Star Wars: Hyperspace Stories #5 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories #4 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories #3 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories #2 on Dark Horse Comics' official website ( backup link).↑ Star Wars: Hyperspace Stories Volume 1-Rebels and Resistance on Penguin Random House Comics (archived from the original).↑ 3.0 3.1 3.2 3.3 STAR WARS HYPERSPACE STORIES #1 (OF 12) CVR A MARANGON on the official Previews World website ( backup link). 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It is able to play incomplete, unfinished or damaged video, but it will drive you crazy sometimes. VLC is a free, open-source, portable, and cross-platform media player and streaming media server developed by the VideoLAN project. You can find a suitable VLC alternative to play video and audio files. Have you ever used VLC media player? This post is going to show you some excellent VLC alternatives for Windows/Linux/Mac. Choose the best VLC alternative depends on your actual situation. This post lists different VLC alternatives for Windows/Mac. The software converts 4K HEVC to H.264, and convert among other formats, lower down 4K to 1080p, 120/60FPS to 30FPS, download the tool and use the steps below to quickly change 4K to 1080p.Sometimes, you may need VLC alternatives because of the annoying "Rebuilding Font Cache" thing or others. HD Video Converter Deluxe can process 4K video smoothly with fewer CPU usage. Most video converter programs have the function to change video resolution. Convert 4K Video to 1080p or Lower Resolution Now, the 4K choppy playback on the VLC issue might be fixed. Find Threads settings and set its value to 2. Go to the Preferences window, select Input/Codecs section > Video codecs > FFmpeg. This can be done on the all Preferences window. Try to change the FFmpeg treads settings if VLC is lagging/stuttering/jerky when playing 4K videos. There are many different Output modules, such as Automatic, Direct3D video output, DirectX video output, Windows GDI video output, Video memory output, to name a few. Go to Preference > Video > Output modules, try a different Output module, and go back to test with a 4K video until the 4K video plays smoothly on VLC. This can be set on the Advanced Preference window. Sometimes, a different video output module can fix 4K video choppy/jerky/lagging on VLC. Try to open the choppy 4K video on the VLC media player to check the results. Click the Save button to save the settings. Select Input/Codecs > Hardware-accelerated decoding, and set the option to Disable. Try disabling the setting on the VLC media player. Hardware decoding can cause choppy 4K video playback. If you don't want to sacrifice the video playback quality, it's not the best option. 4K video quality can be degraded to ensure a smoother playback. To do this, go to Preferences > Input/Codecs > Video codecs > FFmpeg, select Skip the loop filter for H.264 decoding > All, click the Save button to save the settings. This way is proved to be effective for fixing 4K choppy on VLC. Change Skip the Loop Filter for H.264 4K Decoding Now, open a 4K video file on the VLC media player to see if the 4K choppy playback on the VLC issue is resolved. For the 4K video file shared on the network, choose Locate Network caching instead of File caching and other steps are the same. This way works for the choppy 4K video files stored on your PC. On the Advanced Preferences window, check the box Input/Codecs and choose File caching (ms), set the value to 600 or higher, and click the Save button to save the changes. Launch VLC player on your device, head to Tools > Preferences > Show Settings > All to open change the Preferences window. Download the new version and install it on your computer. To update VLC Media Player to the latest version on your computer, open VLC Media Player, click on Help > Check for Updates, if there's an update, it will display a message "A new version of VLC (version) is available. Try updating VLC to a newer version when VLC 4K choppy issue appears. The latest version of the VLC media player surely gives the best video playback performance. Possible Fixes to VLC 4K Choppy/Jerky/Lagging Issues 1. Improper VLC Media Player settings, such as hardware decoding, caching value, video output module.Ĭlick for the detailed reasons why 4K video playing is choppy or laggy > Part 2.Outdated VLC Media Player version you are using.The 4K videos are CPU intensive and the video frame rate is too high.Below are some of the main causes of the VLC player 4K choppy problem. There are several possible reasons why 4K videos get choppy/jerky/stuttering when playback on VLC Media Player. Why 4K Videos Are Choppy/Lagging/Stuttering on VLC? Lucha Libre AAA Worldwide (2013–2019) Įl Hijo del Fantasma at a press conference in 2018 The team lost to La Máscara and Averno in the first round despite Averno and La Máscara being longtime rivals. El Hijo del Fantasma was paired up with rudo El Felino for the 2013 Torneo Nacional de Parejas Increibles ("National Incredible Pairs Tournament"), a tag team tournament teaming rudos with tecnicos. for the NWA World Historic Middleweight Championship. On October 28, 2012, Hijo del Fantasma unsuccessfully challenged Dragón Rojo Jr. During the title defense on the Super Viernes Garza attacked both Hijo del Fantasma and La Máscara, allowing La Ola Amarilla ( Hiroshi Tanahashi, Shigeo Okumura and Taichi Ishikari) to win the CMLL World Trios Championship, turning full blown rudo in the process. When Garza, La Máscara and Hijo del Fantasma were booked for a CMLL World Trios defense the following week, Garza complained that his partners agreed contesting to the match without asking him, but swore that he would still be professional about it. Further doubts about Garza's allegiance arose when he teamed up with the Rúdo Pólvora to win the 2010 Gran Alternativa tournament. Following the walk out Garza kept insincerely insisting that he was still a tecnico and that there was no tension on his team. In March 2010 signs of dissention amongst the Trios champions began showing as Garza walked out on the team during a trios match mistakenly thinking that one of his teammates had attacked him. On February 14, 2010, after only one successful title defense since July 2009, Hijo del Fantasma lost the Middleweight title to Negro Casas. After the match, Averno showed respect to Fantasma by congralutating him and celebrating the victory. On July 21, 2009, Hijo del Fantasma defeated Averno to win the CMLL World Middleweight Championship. They had a rematch where Garza, La Mascara, and Hijo del Fantasma regained their title on January 18, 2009. On August 5, 2008, they lost their title to Último Guerrero, Negro Casas, and Atlantis. Despite never having teamed before, the trio made it all the way to the finals, and then defeated Blue Panther, Dos Caras Jr., and Místico in the finals to win the tournament and the championship. The three were first teamed up to participate in a tournament for the vacant CMLL World Trios Championship. During his time in CMLL, he won the CMLL World Trios Championship on two occasions, teaming with Héctor Garza and La Mascara. Consejo Mundial de Lucha Libre (2008–2013) Īlcantar was brought to Consejo Mundial de Lucha Libre (CMLL) in 2008, after he left IWRG in 2004. They defeated Los Oficiales (Guardia, Oficial, and Vanguardia) at an International Wrestling Revolution Group (IWRG) show on December 14, 2003. His first documented match as El Hijo del Fantasma saw him team up with his father and his cousin, who adopted the ring name "Fantasma Jr.". After the name change he began wearing a mask that closely resembled that of the comic book character The Phantom, just like his father did before him. In 2003, Alcantar adopted a new mask and name as he became "El Hijo del Fantasma" (English: "The Son of El Fantasma"), revealing to the wrestling world that he was the son of El Fantasma. While working under the Top Secret name he wore a black mask with gold trim around the eye openings. Professional wrestling career Early career (2000–2008) Īlcantar began his professional wrestling career in 2000, as the masked ring character "Top Secret". His cousin wrestles under the name "Fantasma Jr.", while his uncle worked under the name "Ángel de la Muerte". His father is luchador El Fantasma, who is the head of the Mexico City Boxing and Professional Wrestling commission. Through AAA's promotional partnerships, Alcantar also worked on several shows for Impact Wrestling, while under AAA contract. In CMLL, he held the CMLL World Middleweight Championship, as well as the CMLL World Trios Championship twice (with Héctor Garza and La Máscara).Īlcantar has also worked under the ring name King Cuerno for the U.S.-based Lucha Underground promotion from 2014 to 2019. He previously worked for Consejo Mundial de Lucha Libre (CMLL) from 2008 to 2013. In AAA, he won the AAA Fusión Championship, the AAA Latin American Championship, the 2017 Copa Antonio Peña, and was previously the longest-reigning AAA World Cruiserweight Champion in history. He is a member of Legado Del Fantasma and the Latino World Order.īefore his WWE career, Alcantar worked as El Hijo del Fantasma for Lucha Libre AAA Worldwide (AAA) from 2013 to 2019. He is currently signed to WWE, where he performs on the SmackDown brand under the ring name Santos Escobar. Jorge Luis Alcantar Bolly (born April 30, 1984), is a Mexican second-generation luchador ( professional wrestler). Then, tap on the ‘Control Centre’ tab from the list to proceed.Īfter that, locate and tap on the ‘Quick Note’ option present under ‘More Controls’ in the Control Centre settings. Add Quick Note Shortcut to the Control Centerīy adding a Control Center shortcut for the Quick note, you will be able to access it from any screen or app and quickly jot down things you want to remember.įirst, head to the Settings app, either from the home screen or the app library. In case you want to quickly take a note instead of saving text or links to a website, you can do so by adding a shortcut for the Quick Note to the Control Center. Tapping it will bring the pop-up to the screen again.Īt the time of writing this when iOS 16 is still in beta, the option to add a quick note isn’t available in apps other than Safari. If you don’t open it, it’ll move away from the screen completely and an arrow will appear in its place. Whenever you open the site where you created the Quick Note, you’ll see an unobtrusive pop-up in the bottom-right corner that shows the associated note. Then, tap on the ‘Save’ button to save it. Jot down anything else you want to in the Quick Note. If you did not select any text, the new note will only contain the link to the website. You will now be able to see the selected excerpt of the text on the webpage embedded with the link to the website. Then, tap on the ‘New Quick Note’ option to proceed. Otherwise, you can also tap on the chevron icon (side arrow) present on the overlaying menu. This will open a Quick Note on your screen. If you don’t want to save any selected excerpt, simply tap the ‘Share’ button.Īfter that, locate and tap on the ‘Add to Quick Note’ option to proceed. Once selected, tap on the ‘Share’ button from the toolbar at the bottom to bring the share sheet to your screen. To save a website link along with an excerpt of important text, tap and hold on to the text to bring up the text selector and select the desired text. You only need to invoke the Action Menu and tap on a button, it is literally that simple. Save Text and Website Link Using the Quick NotesĪs mentioned earlier, you can create a quick note from any app on your iOS device. You can either take a quick note from any third-party app or you can open a fresh note right from the Control Center of your device to jot down things. But they are still considerably better than the no Quick Note alternative of iOS 15. Now, Quick Notes in iOS 16 aren’t as refined as iPad, at least not in this beta phase. Apple added Quick Notes to iPadOS 15 and macOS Monterey and they were an instant hit, especially with iPad users. IPad and Mac users will already be familiar with Quick Notes. With iOS 16, you can quickly save text, website links, and more right from any supported app with Quick Notes. Though going to the Notes app every time to do so can be cumbersome. Notes are a great way to quickly jot down excerpts or things to remember. |